Fundamental questions need to be asked about the QA process here - and also of the console platform holders, whose own technical requirements demand a far higher level of stability than what we're seeing here. What's clear is that this is a game that somehow made it to gamers in a highly unoptimised state, and the amount of bugs, glitches and crashes back to the desktop are legion. One week on from release and we think we finally have a handle on Mafia 3, in terms of its console performance and perhaps more crucially, what it actually takes to run this game at 1080p60 on a mainstream gaming PC.
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